CONCEPT ARTIST

WHAT IS SUDONET?

"SUDONET" is an experimental visual development project showcasing the concept of a dual real-time puzzle and FPS mecha hacking game, originally created in 48 hours for the February 2025 Not a Game Jam.


Combined with stylized visuals inspired by retro mecha anime, the concept deliberately uses visually dense, almost overwhelming graphics in order to support the fantasy of a frantic, high-stakes attack.

GRAPHICS & UX WRITING

Venn McInnes


ILLUSTRATION & CONCEPT

Ronan Tsoi

KEY VISUALS

BONUS ILLUSTRATION

FOR ZINE CITY VOL.8

SKETCHES

The player view after successfully remotely hijacking the target mech's weapons array.

Supercomputer GUI that the player uses to engage with the Neural Net and find vulnerabilities.

BASE ILLUSTRATIONS